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Old Mar 04, 2006, 05:49 PM // 17:49   #1
Pre-Searing Cadet
 
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Default Gah need a warder build

Cant find a good warder build anywhere, i've tried searching could you leave some builds, classes needed, skills needed, runes needed and strenghts/weaknesses? Thanks! (has tried searching, search didnt work)
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Old Mar 04, 2006, 06:16 PM // 18:16   #2
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Guild: Lament of the Phoenix [LotP]
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E/W

1. Ward against Foes
2. Ward against Melee
3. Earthqauke
4. aftershock
5. Glyph of Energy {E}
6. "Shields Up!"
7. Earth Attunement
8. Reserection Signet
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Old Mar 04, 2006, 07:46 PM // 19:46   #3
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Warder build is so vague. You can do anything you want as a secondary job on a warder, you just need your foes, melee, enough energy management, and then go wild on whatever else you want to do with the character.
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Old Mar 04, 2006, 09:44 PM // 21:44   #4
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1. Ward against Foes
2. Ward against Melee
3. Earthqauke
4. Aftershock
5. Obsidian Flame
6. Mantra of Resolve
7. Glyph Of Energy (E)
8. Res Signet
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Old Mar 04, 2006, 10:34 PM // 22:34   #5
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hmm, they changed mantra of resolve so it's to bad now.

My build is more defensive and tafy69's is more aggresive, so up to you:P
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Old Mar 05, 2006, 01:08 AM // 01:08   #6
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you can take mantra of concetration ,

or gale.

normaly i choose gale and for 95% of time will be a good choice

but when the 5% of the ranger who have savage shot remember to interupt your earthquake you will cry for the miss,
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Old Mar 05, 2006, 04:33 AM // 04:33   #7
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Losing 6 energy from Mantra of Resolve is still better than getting a 10e or 15e spell interrupted and having to spend that energy over again. Plus, they're wasting energy on a failed interrupt, for the most part, too. It still has benefits.
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Old Mar 05, 2006, 05:52 AM // 05:52   #8
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Not too many interrupters these days, just mesmers who may bring power drain, and rangers who pack in interrupts into utility slots for if they see something to interrupt. Wards generally aren't going to get interrupted. I'd bring mantra of concentration if anything like that, to protect yourself from sporadic interrupts. If it's just a sporadic hit, mantra of resolve just cost you 16e (if you pumped inspiration) to protect that 5-15e spell.
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Old Mar 05, 2006, 06:32 PM // 18:32   #9
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If your warder doesnt run mantra all it takes is 1 guy like a trapper with savage shot to interupt your EQ/AS chain combo every 15 seconds. That would be painfull to your team.
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